Emblem Guide

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This article or section contains a spoiler, an unlockable, or a secret. Please leave the page if you do not wish to view spoilers.

This is a guide describing the locations of all the emblems in SRB2. It is suggested that you attempt to find them on your own before using this document, as you can only find things for the first time once. Use this document at your own discretion. If you are having trouble getting the Emblems, turn on the console, and type in SPLITSCREEN 1, then change your character, but only if the character is different from your own.

Contents

Emblem Locations

General

Extra Emblem #1
Beat the game as any character on any difficulty level.
Extra Emblem #2
Beat the game as any character with all the emeralds on any difficulty level.

Greenflower Zone Act 1

Sonic
Where there are two bridges in the level, the top bridge will allow you to retrieve Sonic's emblem. To get to the top bridge, move from the same area of two bridges and cross the bridge at the bottom. Move forward until you come to the small steps. Jump over them. At this point, there will be a fork. Go to the right. You should see two pillars, and across them, a diagonal yellow spring. Jump across the pillars and take the yellow spring upwards. You should now be at the upper point of the level. Turn around and you should see the top bridge.
To get to Sonic's emblem, jump down from the top bridge; bounce on a Crawla; and move towards the high ground where Sonic's emblem is. It helps to thok in the direction of the Crawla you'd like to bounce on. The best Crawlas to bounce on are on the ledge below at the very right.
Another tip would be to go to the very edge of the corner of the platform with the house on it, look at the point where there is the other tall tower aim and speed thok your way there. If at first you don't succeed, try and try again.

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Tails
Inside the cave at the end of the river near the beginning, there's a hole in the middle of the water. It's very hard to locate first, but once you find its location, it'll be easier to find it. Inside you will find an Armageddon Shield, and a light shining from a hole above it. Where's the emblem? Up that hole above the shield.

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Knuckles
There's an emblem on a high platform to the right of the first checkpoint.

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Greenflower Zone Act 2

Sonic
Go through the level normally until you come across a waterfall with 2 jumping SDURF's. In the water the SDURF's are jumping in, there's a spring. Use the spring to get to the top of the waterfall. Thok your way upstream, and you will find 3 floating platforms. The emblem rests upon the highest one.

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Tails
Go through the level normally until you come across a waterfall with 2 jumping SDURF's. Fly to the top of the waterfall. Fly your way upstream, and you will find yourself at the top of a huge waterfall. Now, look along the very top of the walls in the big room over the edge of the waterfall, there's a hole. Once you have found it, spindash-jump-fly to it. There's a 1-up and an emblem waiting for you there.

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Knuckles
From the start point, turn right, and climb your way up. Then climb the wall ahead of you. Then the third wall ahead of you. The emblem's up there.

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Techno Hill Zone Act 1

Sonic
After the second checkpoint, turn right at the fork and drop down a metal well on the right hand side. Continue down the path past the spring and Invincibility Monitor until you find yourself at the edge of a cliff; from here you must jump onto the pipes. There will be another pipe and lo and behold, there's your much-sought-after emblem.
Tails
After the second checkpoint, turn left at the fork and when you come across a river of slime, fly up until you reach the top of the slimefall. The emblem should be hovering above it.
Knuckles
At the end there are many white hanging pipes over the entrance to the factory. One of them has an emblem on it if you climb up to the top.

Techno Hill Zone Act 2

Sonic
From the beginning, turn left in the first room and search the area to the left of the conveyor belts until you find a light-gray floor panel. Go through it; spring up; and go into the wall. Continue down the path and go down the conveyor belt. Just after you pass the first turn down the belt, hug the wall to the left until you go into an opening. Not only is the emblem here, but a Liquid Shield and some rings stand here too.
Tails
After the first checkpoint, go down the elevator, and continue down the conveyor belts past the crusher. When you come across a black ceiling above the conveyor belt just after the crusher, fly up into a hole in the ceiling and keep flying up until you find the emblem.
Knuckles
After the first checkpoint, go past the crusher and continue until you get to the next checkpoint. You should see springs, but don't jump on them. Instead, glide to the pillar to the right and climb on it: the emblem is on the top.

Castle Eggman Zone Act 1

Sonic

After the first checkpoint, take the normal path to the cave. When you get to the red springs, spindash and hit them. The wall in front of you has an entrance; land in it. Follow the path for power-up monitors and Sonic's emblem.

Tails
Just before the ending gate, while you're on the big cliff (where you jump down a big ways), fly instead. There should be a ledge there. Just jump on the red button to release the Detons, and take the emblem from right there.
Knuckles
When you are just starting the level, turn around and climb up the wall to about halfway. Then, jump off the wall and glide to a high platform. The idea is that when you're gliding to the high platform now, then you should be facing the general direction that you were facing when you first started the level. The emblem will be on the platform.

Castle Eggman Zone Act 2

Sonic
There is a missing gargoyle on the pool. Go to where it is supposed to be and you will fall down a hole. Then find the hole in the upper left corner and fall through. Go to the springs and there it is.
Tails
In the dungeon, set off the trap, releasing the enemies, and the emblem is in one of the cells on the right.
Knuckles
Go to the water room, and in the corner will be a huge passage. Go in to be carried by the current, and you will be in the room with the emblem.
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