File:Ex ld001 persectorgravity.wad

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Ex_ld001_persectorgravity.wad(file size: 5 KB, MIME type: application/acad)

Warning: This file type may contain malicious code. By executing it, your system may be compromised.

An example WAD for linedef type 1 - Per-Sector Gravity. The effect is applied to four sectors in this level. The yellow sector has normal gravity, the red sector has low (50%) gravity, the blue sector has reverse gravity, and the green sector is split in half with the use of an intangible, invisible FOF: The lower half of the sector has normal gravity, but the upper half has reverse gravity. The player can switch to reverse gravity by jumping and back to normal gravity by jumping again.

File history

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Date/TimeDimensionsUserComment
current06:40, 25 April 2013 (5 KB)MascaraSnake (talk | contribs)
09:58, 11 June 2010 (5 KB)MascaraSnake (talk | contribs)An additional "switch-gravity-when-jumping" block and a regular block for reference.
20:07, 3 April 2010 (3 KB)MascaraSnake (talk | contribs)An example WAD for Linedef Type 1 - Per-Sector Gravity.