Linedef Type 406

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Linedef Type 406, Raise Floor According To Linedef, is a type of linedef executor which, when triggered, raises every tagged sector's floor by a specified amount and speed. This linedef works better than Linedef Type 403 in situations where multiple sectors of different heights must move together at an equal speed and distance.

Setup

The speed of the movement is determined by the X distance of the control linedef (one fracunit of distance equals 0.125 fracunits per tic), and the amount to raise the floor is determined by the Y distance of the control linedef.

Sample

Example WAD: ex_ld406_raisefloor.wad

  Linedef Types - Linedef Executor [view]
Linedef Executor Triggers:

ContinuousEach TimeOnceRing Count - ContinuousRing Count - OnceCharacter Ability - ContinuousCharacter Ability - Each TimeCharacter Ability - OnceRace Only - OnceCTF Red Team - ContinuousCTF Red Team - Each TimeCTF Blue Team - ContinuousCTF Blue Team - Each TimeNo More Enemies - OnceNumber of Pushables - ContinuousNumber of Pushables - OnceLand On PolyObjectLevel Load


Trigger Linedef Actions:
Sector:
Set Tagged Sector's Floor Height/TextureSet Tagged Sector's Ceiling Height/TextureSet Tagged Sector's Light LevelChange Tagged Sector's TagChange Front Sector's TagStart Adjustable Fire FlickerStart Adjustable Glowing LightStart Adjustable Strobe Flash (Unsynchronized)Start Adjustable Strobe Flash (Synchronized)Fade Light LevelStop Lighting EffectChange Plane Scroller Direction
Plane Movement:
Move Tagged Sector's FloorMove Tagged Sector's CeilingLower Floor According To LinedefRaise Floor According To LinedefLower Ceiling According To LinedefRaise Ceiling According To LinedefStop Plane MovementStart Platform MovementCrush Ceiling OnceCrush Floor OnceCrush Ceiling and Floor Once
Player/Object:
TeleporterChange Object StateStop ObjectAward ScoreEnable 2D ModeDisable 2D ModeAward Custom PowerDisable Player ControlSet Object's Scale
Other:
Change MusicPlay Sound EffectRun ScriptCut-Away ViewChange SkyChange WeatherShatter FOFExecute Linedef Executor
PolyObject:
Door SlideDoor SwingMoveMove, OverrideRotate RightRotate Right, OverrideRotate LeftRotate Left, OverrideMove By WaypointsTurn Invisible, IntangibleTurn Visible, TangibleSet Translucency
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