Linedef Types by Appearance in Configuration
This section displays the linedef types in the order that they are displayed in the SRB2 Doom Builder Configuration File. The numbers are not displayed in order, but the special are grouped more specifically.
FOFs (Crumbling and Floating)
- Linedef Type 160: Floating, Bobbing
- Linedef Type 170: Crumbling, Respawn
- Linedef Type 171: Crumbling, No Respawn
- Linedef Type 172: Crumbling, Intangible From Bottom, Respawn
- Linedef Type 173: Crumbling, Intangible From Bottom, No Respawn
- Linedef Type 174: Crumbling, Intangible From Bottom, Translucent, Respawn
- Linedef Type 175: Crumbling, Intangible From Bottom, Translucent, No Respawn
- Linedef Type 176: Crumbling, Floating, Bobbing, Respawn
- Linedef Type 177: Crumbling, Floating, Bobbing, No Respawn
- Linedef Type 178: Crumbling, Floating, Respawn
- Linedef Type 179: Crumbling, Floating, No Respawn
- Linedef Type 180: Crumbling, Bobbing, Respawn
FOFs (Moving)
- Linedef Type 150: Bobbing (Air)
- Linedef Type 151: Adjustable Bobbing (Air)
- Linedef Type 152: Reverse Adjustable Bobbing (Air)
- Linedef Type 190: Moving Platform, Solid, Opaque, Shadow
- Linedef Type 191: Moving Platform, Solid, Opaque, Non-Shadow
- Linedef Type 192: Moving Platform, Solid, Translucent
- Linedef Type 193: Moving Platform, Solid, Invisible
- Linedef Type 194: Moving Platform, Intangible From Bottom, Opaque
- Linedef Type 195: Moving Platform, Intangible From Bottom, Translucent
FOFs (Non-Solid)
- Linedef Type 120: Water, Opaque
- Linedef Type 121: Water, Translucent
- Linedef Type 122: Water, Opaque, No Sides
- Linedef Type 123: Water, Translucent, No Sides
- Linedef Type 220: Intangible, Opaque
- Linedef Type 221: Intangible, Translucent
- Linedef Type 222: Intangible, Sides Only
- Linedef Type 223: Intangible, Invisible
- Linedef Type 257: Quicksand Block
- Linedef Type 258: Laser Block
FOFs (Other)
FOFs (Standard)
- Linedef Type 100: Solid, Opaque, Shadow
- Linedef Type 101: Solid, Opaque, Non-Shadow
- Linedef Type 102: Solid, Translucent
- Linedef Type 103: Solid, Sides Only
- Linedef Type 104: Solid, No Sides
- Linedef Type 105: Solid, Invisible
- Linedef Type 140: Intangible From Bottom, Opaque
- Linedef Type 141: Intangible From Bottom, Translucent
- Linedef Type 142: Intangible From Bottom, Translucent, No Sides
- Linedef Type 143: Intangible From Top, Opaque
- Linedef Type 144: Intangible From Top, Translucent
- Linedef Type 145: Intangible From Top, Translucent, No Sides
- Linedef Type 146: Only Tangible From Sides
Lighting
Linedef Executors (Other)
Linedef Executors (Plane Movement)
Linedef Executors (Player/Object)
Linedef Executors (PolyObject)
Linedef Executors (Sector)
Miscellaneous
Parameters
Plane Movement
Plane Scrolling
PolyObjects
Pushers
Trigger Linedef Executors
Wall Scrolling
Linedef Types by Numerical Order
This section displays the linedef types in the order of their effect numbers, for easier reference than the organization by effect.
Miscellaneous
PolyObjects
Sector Movers
FOFs
- Linedef Type 100: Solid, Opaque, Shadow
- Linedef Type 101: Solid, Opaque, Non-Shadow
- Linedef Type 102: Solid, Translucent
- Linedef Type 103: Solid, Sides Only
- Linedef Type 104: Solid, No Sides
- Linedef Type 105: Solid, Invisible
- Linedef Type 120: Water, Opaque
- Linedef Type 121: Water, Translucent
- Linedef Type 122: Water, Opaque, No Sides
- Linedef Type 123: Water, Translucent, No Sides
- Linedef Type 140: Intangible From Bottom, Opaque
- Linedef Type 141: Intangible From Bottom, Translucent
- Linedef Type 142: Intangible From Bottom, Translucent, No Sides
- Linedef Type 143: Intangible From Top, Opaque
- Linedef Type 144: Intangible From Top, Translucent
- Linedef Type 145: Intangible From Top, Translucent, No Sides
- Linedef Type 146: Only Tangible From Sides
- Linedef Type 150: Bobbing (Air)
- Linedef Type 151: Adjustable Bobbing (Air)
- Linedef Type 152: Reverse Adjustable Bobbing (Air)
- Linedef Type 160: Floating, Bobbing
- Linedef Type 170: Crumbling, Respawn
- Linedef Type 171: Crumbling, No Respawn
- Linedef Type 172: Crumbling, Platform, Respawn
- Linedef Type 173: Crumbling, Platform, No Respawn
- Linedef Type 174: Crumbling, Platform, Translucent, Respawn
- Linedef Type 175: Crumbling, Platform, Translucent, No Respawn
- Linedef Type 176: Crumbling, Floating, Bobbing, Respawn
- Linedef Type 177: Crumbling, Floating, Bobbing, No Respawn
- Linedef Type 178: Crumbling, Floating, Respawn
- Linedef Type 179: Crumbling, Floating, No Respawn
- Linedef Type 180: Crumbling, Bobbing, Respawn
- Linedef Type 190: Moving Platform, Solid, Opaque, Shadow
- Linedef Type 191: Moving Platform, Solid, Opaque, Non-Shadow
- Linedef Type 192: Moving Platform, Solid, Translucent
- Linedef Type 193: Moving Platform, Solid, Invisible
- Linedef Type 194: Moving Platform, Intangible From Bottom, Opaque
- Linedef Type 195: Moving Platform, Intangible From Bottom, Translucent
- Linedef Type 200: Light Block
- Linedef Type 201: Half Light Block
- Linedef Type 202: Fog Block
- Linedef Type 220: Intangible, Opaque
- Linedef Type 221: Intangible, Translucent
- Linedef Type 222: Intangible, Sides Only
- Linedef Type 223: Intangible, Invisible
- Linedef Type 250: Mario Item Block
- Linedef Type 251: Mario Thwomp Block
- Linedef Type 252: Shatter Block
- Linedef Type 253: Shatter Block, Translucent
- Linedef Type 254: Bustable Block
- Linedef Type 255: Spin Bust Block
- Linedef Type 256: Spin Bust Block, Translucent
- Linedef Type 257: Quicksand Block
- Linedef Type 258: Laser Block
- Linedef Type 259: Custom 3D Block
Trigger Linedef Executors
Linedef Executors
Scrollers and Pushers
Lighting