Sector Types
From SRB2 Wiki
Contents |
Location Sectors
- Sector Type 982: Exit Sector
- Sector Type 33: Special Stage Goal
- Sector Type 987: No Tag Zone
- Sector Type 988: CTF Red Team Base
- Sector Type 989: CTF Blue Team Base
- Sector Type 993: Star Post Activator
Death Pits
- Sector Type 16: Death Pit - Camera Modifications
- Sector Type 5: Death Pit - No Camera Modifications
- Sector Type 10: Instant Kill
Damage
- Sector Type 11: Damage - Non-Elemental
- Sector Type 983: Damage - Water
- Sector Type 7: Damage - Fire
- Sector Type 18: Damage - Electrical
- Sector Type 984: Damage - Water and Current
- Sector Type 519: Damage - Fire and Current
- Sector Type 9: Special Stage Damage
- Sector Type 4: Spike Damage
- Sector Type 6: Space Countdown
- Sector Type 978: Ring Drainer - Floor Touch
- Sector Type 980: Ring Drainer - No Floor Touch
Lighting
- Sector Type 1: Sector Light Blinks Randomly
- Sector Type 2: Sector Light Blinks Every Half Second
- Sector Type 3: Sector Light Blinks Every Whole Second
- Sector Type 12: Sector Light Blinks Every Half Second - Synchronized
- Sector Type 13: Sector Light Blinks Every Whole Second - Synchronized
- Sector Type 17: Sector Light Flickers Like Fire
- Sector Type 8: Sector Light Pulses Smoothly
Playfield Effects
- Sector Type 979: Force Player Into Spin
- Sector Type 976: Speed Pad - No Spin
- Sector Type 977: Speed Pad - Spin
- Sector Type 14: Bouncy Sector (FOF Only)
- Sector Type 997: Fan Sector
- Sector Type 969: Super Sonic Transform
- Sector Type 992: Ramp Sector
- Sector Type 996: Non-Ramp Sector
- Sector Type 985: Conveyor Belt
- Sector Type 991: Custom Gravity - Whole Map
Friction/Wind/Current
- Sector Type 256: Ice/Sludge
- Sector Type 512: Wind/Current
- Sector Type 768: Ice/Sludge and Wind/Current
Linedef Executors
- Sector Type 967: Trigger Linedef Executor - Emerald Check
- Sector Type 968: Trigger Linedef Executor - NiGHTS Mare
- Sector Type 970: Check For Pushable Objects on FOFs
- Sector Type 971: Trigger Linedef Executor - Pushable Objects
- Sector Type 972: Trigger Linedef Executor - Anywhere in Sector - All Players
- Sector Type 973: Trigger Linedef Executor - Floor Touch - All Players
- Sector Type 974: Trigger Linedef Executor - Anywhere in Sector - One Player
- Sector Type 975: Trigger Linedef Executor - Floor Touch - One Player
Miscellaneous
- Sector Type 981: Raise Ceiling to Highest (Tag 744) (Obsolete)
- Sector Type 990: Special Stage Parameters
- Sector Type 994: Circuit Finish Line
- Sector Type 995: CTF Dropped Flag Return
- Sector Type 998: Zoom Tube Start
- Sector Type 999: Zoom Tube End
- Sector Type 1500-1515: Bustable Block Sprite Picker ROIA-ROIP
- Sector Type 666: Egg Trap Capsule
- Sector Type 690-709: Buttons 1-19 (Obsolete)
- Sector Type 710: Button 21 (Obsolete)
- Sector Type 711: Close Door Blazing (Tag 743) (Obsolete)
- Sector Type 986: THZ2 Slime Raise (Obsolete)

