User:Blahblahbal/Thunder Factory Zone

From SRB2 Wiki
Jump to navigation Jump to search

Template:Levels - SRB2 - Circuit MAP75, Thunder Factory Zone, is the sixth circuit level in Sonic Robo Blast 2. It is a level that was entered in the Jan/Feb 2010 OLDC, in which it received a 7.86 average rating. After the contest, it was slated for inclusion in a future version of Sonic Robo Blast 2. It is a combination of the THZ and ERZ themes, and it uses fans in a way that was never used before this level.

Walkthrough

You begin this level with a choice; left or right and into a spike area, unless you are playing as Tails or Knuckles, in which case you can go up. There is a random monitor in the upper path. The two previously mentioned paths meet up and split again, leading to two more spike areas. Here the paths turns right, and you come upon the first Star Post. Be careful to avoid the death pits on either side of the path before the Star Post. Proceed forward, dodging the Eggman boxes, and hop up the offset stairs. At this point, the level makes a u-turn; jump up to the hanging platform and turn right. Run fast enough to evade the fans here, and make another u-turn. Make another right turn here, and don't get blown off the edge by the fans here. Continue forward, and take the spring to reach the second Star Post. Make a right, watching for the fan, and jump up on to one of the sides of the raised platform. Don't worry if you're blown off into the poison water, as there's two springs that'll help you up. The fan that is on this platform is quite powerful, enough to knock you off the platform from the other side, and the area that isn't affected is quite small. Continue on, turning left when you see the "<- X <-", and cross paths with the most dangerous fans in this level. The ground has broken away here, so be extremely careful here. Turn right, jumping onto the floating platforms, and turn right again. You will come to an area with Eggman boxes. After these, the ground has completely broken away, so jump over this. Proceed right for a sixth time, then left(you may want to collect the random monitor here), another right, then another left. You are now back at the start of the level.

Technical Data

Level Header