User:Ezer'Arch

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My projects: finished, unfinished; released and on progress ones...

Subpages:

Contents

Arch Pack

Levels

7 levels: 4 single player maps, 3 multiplayer maps.

Single Player maps:

  • MAPB1 - Mill Citadel Zone 1
  • MAPB2 - Mill Citadel Zone 2
  • MAPB3 - Mill Citadel Zone 3
  • MAPB4 - Miscellaneous Trip Zone

Multiplayer maps:

  • MAPC1 - Aqueduct Circuit Zone (Race)
  • MAPC2 - Lift Bridge Zone (CTF)
  • MAPC3 - Water Plant Zone (Match and Tag)

Planned Levels

You should know: I have a real life. D:<

Current release information

Screenshots

th_MCZ008.jpg th_srb21390.png th_srb21121.png th_Room01-1.png
th_Image001.png th_srb21023.png th_srb20774.png

Project history

Project 1 - Miscellaneous Trip Zone

A Single player and co-op map. And supports race too.Misc Realm Zone

Formerly called "Ezer Arch's Level Zone" and later "Misc Realm Zone", this is my very first map released on public. For my surprise, people liked the map. I created the map for learning and training purposes - an experimental map - after I've read the SRB2 Doom Builder Tutorial.

I think the good point is that this map is capable of captivating the player, just because, upon playing it, seems he's doing a trip along several Sonic's zones in a single act.

Album: http://s245.photobucket.com/albums/gg57/EzerArch/WIP

Link: Ezer.Arch's level (experimental map)

My rating: 7/10 - It was my very first map created for learning purposes. This is a map that gave me happiness every time I host it.


Project 2 - Lift Bridge Zone

A CTF map and Contest Winner of Sept/Oct OLDC.

This map was the first one that was preceded by a project (needs pics). But the idea of a "moving" bridge came later...

Album: http://s245.photobucket.com/albums/gg57/EzerArch/Lift%20Bridge%20CTF%20Zone

Link: Sept/Oct OLDC

My rating: 8/10 - It was 9/10 in SRB2 1.09.4. The strong points of this map are the moving bridge (that breaks and changes, with no warning, the flow of the map) and the springs. It's possible to create tons of movements and paths on land, bridge and air.


Project 3 - Water Plant Zone

A match/tag map and Contest Winner of Nov/Dec OLDC.

Album: http://s245.photobucket.com/albums/gg57/EzerArch/Water%20Plant%20Match%20Zone

Link: Nov/Dec OLDC

My rating: 7/10 - It was 9/10 in SRB2 1.09.4. Strong points: springs and multi-floor level. It's a scenery that makes me sit down and watch the map "working"...


Project 4 - Lift Bridge Zone (v.2)

Some people in Sept/Oct OLDC complained about "enormous water pit [that] lags the map" and some springs that don't help so much, so I made a v.2 of the map fixing the problems (beaches were added and some springs were moved).

Album: The same of Lift Bridge Zone

Link: [Topic]


Project 5 - Aqueduct Circuit Zone

A circuit map and Contest Winner of Jan/Fev'09 OLDC.

This map was inspired from Miscellaneous Trip Zone's aqueducts. Almost whole circuit is covered by water, even so it's possible to develop speed. There are various kinds of obstacles to face along circuit.

Album: http://s245.photobucket.com/albums/gg57/EzerArch/Aqueduct%20Circuit%20Zone/

Link: Jan/Fev'09 OLDC

My rating: 6.5/10 - I could give it 7/10, the map works well but has some/a important flaw(s). On the other hand, I'm happy with scenery and fairly good movement flow.


Project 6 - Mill Citadel Zone

SP/Coop map.

My ratings:

- Act 1: 7/10 - I wasn't believing this map could win the contest. But... (Does someone still remember Vibrant Vendetta's Joke?).

- Act 2: 8/10 - MCZ2's contest version is an incomplete version of I was intending... Probably 5 or 6 rooms were removed to make it for contest.

- Act 3: 8/10 - It was 9/10, but SRB2 2.0 broke my boss stage, I was very happy when I made it. I feel the room is too wide for new boss system.


Project 7 - Arch Pack

7 maps in a level pack: See my topic http://mb.srb2.org/showthread.php?t=30971.

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