User:Glaber

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Only my active projects will be found here

Contents

Sonic Robo blast 2 The Past

Ever play Mystic Realm back on SRB2 1.09.4? In it was an unlockable called The Archives. Sonic Robo Blast 2 The Past is the Archives mode of SRB2 itself covering from SRB2 TGF to version 1.1 (the #SRB2 fun match mode beta). This even includes Doom Mod Sonic Doom 2 as it played a part in SRB2's History. (Includes a Multi-player only pack) This mod is not even finished and it's already turning into the biggest mod in SRB2 History.

KEY
ELR Earlier
B3 Level added in Beta 3
B4 Level added in Beta 4
D2K10 Level added in Demo 2K10


Zone list
Not all levels will appear until final version

  • Green Flower (TGF -1.09.4)B3-D2K10
  • Techno Hill (TGF -1.09.4)
  • Castle Eggman (Demo 4 - 1.09.4) 1.09.4 version is the main level that unlocks every thing else. ELR
  • Red Volcaino (Get off my house)B4
  • ????? ?????? ????(How did you get here?)
  • ??????? (Super secret Requires all Emblems, original level using various parts from past levels)
  • SRB2 Museum (Unlockable featuring exibits on the SRB2 Thing types. May pull info from the wiki on some of them.) B3 (Currently hidden)
  • Special Stages (Demo 4 - 1.09.4/TGF too maybe?)ELR
  • Deep Sea Zone (TGF)
  • Mine Maze Act 1 (TGF) This is where the TGF version ends
  • SPRINGING AROUND by A.J. FREDA D2K10
  • BLUSTERY DAY by A.J. FREDA D2K10
  • SNOW MOUNTAIN by JOHNNY WALLBANK D2K10
  • GLEAMING GLACIER by JONNY WALLBANK D2K10
  • EGGBASE by JOHNNY & A.J. D2K10
  • EGGARENA by JONNY WALLBANK D2K10
  • CLOSE CORNERS by BUDDY FISCHER D2K10
  • CHRISTMAS FACTORY by JONNY WALLBANK D2K10
  • SNOW VALLEY by JOHNNY & A.J. D2K10
  • FINAL BOSS by A.J. FREDA D2K10
  • EMERALD COAST BY SSNTAILS (AKA A.J. Freda) D2K10
  • SONIC'S NIGHTMARE BY Sonikku D2K10
  • Grave Yard Hill (Unofficial name/The Halloween Tech Demo Un-modified) B4
  • Super Search (More than one level with the same name)
  • Dashing Disco B4
  • Terrific Tundra
  • Gargantuan Giant
  • Space Robot

Referenced via screen shot only

  • Feeding Frenzy

Match/Tag
demo 3 set

  • Meadow Match Zone B3
  • Tag Valley Zone B3
  • Techno Isle Zone B3
  • Ring Crater Zone (Demo 3) (Unnamed, never used again) B3
  • Zero Ring Zone B3

Demo 4 set

  • (Demo 4) (Unnamed, never used again)B4
  • Grass Plateau Zone B4
  • Airborne Temple Zone B4
  • Starlit Warehouse Zone B4
  • Orange Crater Zone B4
  • Air Haven Zone B4
  • Zero Ring Zone (Has proper music)B4

Demo 2k3 set

  • Flying Shrine Zone
  • Conveyor Chaos Zone
  • Ring Lake Zone
  • Submerged Sanctum Zone
  • Submerged Temple Zone
  • Woodland Panic Zone

Circuit

Chaos Notice, these levels will only be emulating the now defunct mode. Each level will end when a psudo-timer runs out. Demo 2k3 set

  • Flying Shrine Zone

Capture the Flag

  • Lime Forest Zone B4
  • Dual Fortress Zone B4
  • Vine Cavern Zone B4
  • Iron Turret Zone B4

Games Covered

  • SRB2 TGF
  • Sonic Doom 2
  • SRB2 Halloween Tech demo-#SRB2Fun beta
  • Wizard Needs Food Badly
Blast 2 The Past version Demo 2K10
Header status Can't keep track.
Texture Status Still in need of TGF textures
Thing Status Adding the SRB2 Christmas Set soon
Soc Status Still expanding
Levels done I'll get back to you on that
Music Status Plenty of tracks need porting
Total Aprox percentage done 36%

Sonic Doom 2 DX

Sonic Doom 2 DX is a fix up of the original doom mod. The plan is to go in, fix up the broken levels, add in missing levels and replace a few unreplaced sprites with Triple Trouble Inspired ones.


SRB2 Halloween 2009

An update to the 2008 mod to bring it to the 2.0 engine.
Level List

  • Grave Yard Hill (Tech Demo modified)Done
  • Mystic Castle Done
  • White Halloween done
  • Haunted Manor done (Now with actual shrinkage)done
  • NiGHT Shift done
  • SRB2 Christmas preview (inaccurate, but done)
  • A selection of old Special Stages [Retextured] done
  • OLDC Level CastleTainia (Parody of CastleVania) [Circuit level only] done
Halloween version 2009
Header status Done
Texture Status done
Thing Status Imported the SRB2TP current set
Soc Status TGF Minus could due with some tweaking up when ported to SRB2TP.
Levels done 20/20
Music Status Done
Total Aprox percentage done 100%
Download Link http://www.mediafire.com/?0izjggryjnt


Mystic Realm Legacy

When last anyone heard, Blue warrior had stopped work on the Mystic Realm port, so now I'm doing my own.The reason for the version number is because of being ported to 2.0. As of now, Blue Warrior's port is being merged in with this one to speed up the process. The Badniks will still need a resocing though. Currently, an updated version is also in the works. *May wind up getting Canceled or placed on hold due to lack of permission*

Mystic Realm version Legacy
Header status Sky numbers need correcting
Texture Status Textures are ready for placement
Soc Status Custom Bosses now show up and sort of function. All custom badniks are now fully converted.
Maps done 12
Music Status Done
Finished modes 0/4
Total Aprox percentage done 19%
Aprox Release 3 Zone Demo released

SRB2 Christmas 2009

The Update of SRB2XMas2008 to the 2.0 engine. Some things will downgrade due to the new engine (Drilla) while others will remain the same. Classic Mode is still the main mode, Remix mode get's back its version of Emerald Coast and Megamix gets 2008's edition of the level.

Changes to be made from last year's edition:
Drillakilla downgraded to the 2007 edition's version due to the new shield system.
buttons finally replaced with linedef triggers.
Egghead's firing rate toned down.
Adding Megamix Emerald Coast to the Megamix preview
Bringing back Remix mode's Emerald coast.
Classic mode reverts to a bit of demo .96's level, Springing around's lights are going to be left alone here, but not in SRB2TP. Eggbase's Water springs are left alone.
Robotnik will be using his 2.0 sprites
Saving is Borked

Christmas version 2009
Header status Done
Texture Status done
Thing Status need to test the invisible spring.
Soc Status Drilla's Borked
Levels done 60/60
Music Status Done!
Total Aprox percentage done Done!
Download Link http://www.mediafire.com/?mgzymdzvjgh


Sonic Extreme

Includes Revived TGF version as bonus. Beta to be released this year.

levels

  • Emerald Coast
  • Tube Town
  • Great Gate
  • Quartz Caverns
  • Toxic Mines
  • Desert Gadget
  • Flood Forest
  • Machine Mayhem
  • Egg Ziggurat (Final Zone)
  • Bonus Emerald Hill Test Zone
  • Bonus Dimension Glaber Zones Diamondus and Medivo
  • Plus other bonus levels in both versions

info on the mod Sonic Extreme is different from most mods in that it started out as a "click" based Sonic Fangame programed in Games Factory Generation 1. The game would change engines from a barely working one, to the now modified Sonic SV2 engine. Level design would finally, in the case of the creator, start to use 128*128 tiles for construction of some the levels depending on where the available graphics came from. The fist level made using the tile method was the Emerald Hill test zone. Emerald Lake came afterword and took over the 1'st Zone slot held by Emerald Hill in version K2 (named for the computer used).

The last zone to be built this way was Quartz Caverns before the Fangame was put on hold/canceled due to the game "eating" itself. Several years later, the project would not go unforgotten as a trailer for the TGF project was still on youtube. Not only that, but plans for Dimension Glaber had fallen through.

Today, the project was intended to be fixed up to a playable beta state, only once work on restoration began, it was thought to continue the project instead while still releasing the beta along side the Emerald Lake SRB2 OLDC entry.

Contest Entries

1. Emerald Lake Zone act 1 (for mod Sonic Extreme)

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