User:Monster Iestyn/Errors

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(See Error message at the Doom Wiki for what I'm aiming for here)

Simulation errors

Memory errors

Miscellaneous errors

Network errors

Renderer errors

Error message Type of error Development mode required Meaning
Bad sprite name: %s Console alert (warning) none A sprite lump found has an invalid frame or rotation in its name.
R_AddSingleSpriteDef: No patches found for %.4s frame %c Crash error none A sprite set is missing lump(s) for one of its frames.
R_AddSingleSpriteDef: Sprite %.4s frame %c is missing rotations Crash error none A sprite set has a frame with an incomplete set of rotation graphics.
R_AddSpriteDefs: no sprites in namelist Crash error none No sprite names were found in the sprnames array internally. This error should never occur in SRB2.
R_DrawPrecipitationSpriteRange: bad texturecolumn Crash error none This message does not appear in normal builds of SRB2
R_DrawSpriteRange: bad texturecolumn Crash error none This message does not appear in normal builds of SRB2
R_InitSprites: Sprite %s frame %c has multiple rot = 0 lump Console debug message Setup (0x400) A sprite set has a frame with more than one sprite lump for angle 0. Unlike in Doom, this does not crash the game.
R_InitSprites: Sprite %s frame %c has rotations and a rot = 0 lump Console debug message Setup (0x400) A sprite set has a frame with both normal rotation sprite lumps and an angle 0 sprite lump. Unlike in Doom, this does not crash the game.
R_InitSprites: Sprite %s: %c%c has two lumps mapped to it Console debug message Setup (0x400) A sprite set has a frame with more than one sprite lump for a single rotation. Unlike in Doom, this does not crash the game.
R_InstallSpriteLump: Bad frame characters in lump %s Crash error none A sprite lump found has an invalid frame or rotation in its name.
R_ProjectPrecipitationSprite: invalid sprite frame %d : %d for %s Crash error none This message does not appear in normal builds of SRB2
R_ProjectPrecipitationSprite: invalid sprite number %d Crash error none This message does not appear in normal builds of SRB2
R_ProjectPrecipitationSprite: sprframes NULL for sprite %d Crash error none This message does not appear in normal builds of SRB2
R_ProjectSprite: invalid sprite frame %s/%s for %s Console alert (error) none An Object in-game is using an invalid frame from its current sprite set. This typically occurs if the Object's current state requires a sprite frame number that does not have any sprite lumps loaded for it.
R_ProjectSprite: invalid sprite number %d Crash error none This message does not appear in normal builds of SRB2
R_ProjectSprite: sprframes NULL for sprite %d Crash error none This message does not appear in normal builds of SRB2
no sprites in pwad %d Console debug message Setup (0x400) No sprites were found in the WAD file that is currently being searched.

(Does this count as an error?)

WARNING: avoiding a crash in %s %d Console debug message Render (0x8) This occurs when drawing a sprite column, if the top y coordinate for the column is located off-screen unexpectedly (the game normally tries to account for a sprite being partly or fully off-screen beforehand). This message only occurs once for normal sprites, and once for flipped sprites.

Savegame errors

Sound errors

Video errors

WAD file errors