A_MouseThink

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A_MouseThink is an action that is used as the thinker for the mice animals that are released by certain enemies. The action depletes the actor's reaction time value by 1 every time it is called. Once the reaction time reaches 0 and the actor is on the floor, it will randomly turn either left or right by 90° and then move forward for the duration of the current state. The actor's Speed property sets the movement speed in fracunits/tic. The actor's reaction time is then reset to 7 so that the process can start anew.

  Actions – Movement [view]
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