A_NapalmScatter

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A_NapalmScatter is an action that is used by Brak Eggman's napalm bombs to scatter a specific number of projectiles in a circle around the bomb after exploding. The lower 16 bits of Var1 is the Object type of the Objects to be thrown, the upper 16 bits of Var1 is the number of Objects to be thrown. The lower 16 bits of Var2 is the distance to toss the Objects, the upper 16 bits of Var2 determines the airtime in tics of the thrown Objects.

  Actions – Projectiles [view]
A_DropMineA_FireShotA_LobShotA_MissileSplitA_MultiShotA_NapalmScatterA_ShootBulletA_SplitShotA_SuperFireShotA_SuperTurretFireA_TrapShotA_TurretFireA_TurretStopA_VileAttackA_VileFireA_VileTarget