User:Digiku

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Digiku
  • Botanic Serenity

Contents

What I think would be really cool to have

  • A "modularized" lump editor
    • I.e. Following SRB2 Doom Builder's apparent philosophy, "it's a map editor and it'll never handle lumps!" a lump editor at its core should really be nothing more than something that manages lumps as generic blocks of data. It only adds, deletes, and moves around lumps -- kinda' like Lumpmod. Then you can plug-in user-made modules that handle the different lump formats -- Doom Picture, Flat, PNG, OGG, etc., and that should work well since work is focused on the modules themselves, not the whole entire program. XWE, for instance, is too focused on every single feature that it (seemingly) sort of skews the core lump tasks, and even some of the format reading.
    • Unlike the Paint.NET plugin, I'm not doing this one.
    • WADMangle honestly looks interesting for this. But upon trying it out for myself, not so...

Links List

These links pique my interest in relation to Wiki content, i.e. this stuff could be added:

Conversations

See also User talk:Digiku.

Thank you

I see you went and did a lot (which seems to be the norm for you). Just want to say thanks for the new look on those templates.

~DarkWarrior

Uhh...

Yeah, the whole edit confirm thing is annoying. "Logging in [is supposed to hide] this check!" –SonicMaster 23:01, 5 November 2007 (PST)

Well, it doesn't even require me to put anything there, but it's still annoying... –SonicMaster 23:01, 5 November 2007 (PST)

Yeah, it's an oversight thing. Fix'd. :) --Digiku talk 17:36, 6 November 2007 (PST)

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