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Sector type 512, Wind/Current, is a sector type which, when used in conjunction with certain linedef types, creates a wind (in air) or current (in water) effect that pushes the player and other Objects. To create wind, this sector type is used in conjunction with linedef type 541 for a horizontal wind effect, linedef type 542 for an upwards wind effect, or linedef type 543 for a downwards wind effect. To create a current, it is used in conjunction with linedef type 544 for a horizontal current effect, linedef type 545 for an upwards current effect, or linedef type 546 for a downwards current effect. For more information on pusher effects, refer to the pusher tutorial.
Samples
Sample 1
- Example file: ex_ld541_wind.wad (MAP01)
How to use |
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- You may load this file into your favorite map editor, such as Zone Builder. Select
MAP01 as the map to load.
- You may also load this file in the game:
- Save
ex_ld541_wind.wad into the addons folder of your SRB2 directory.
- Start SRB2, go to the Addons menu, and then select
ex_ld541_wind.wad .
- Start the game in Single Player mode.
- Press the Console button (
~ ), and type in the command MAP MAP01 to access the example map.
- When you load this file in the game, it replaces Greenflower Zone Act 1.
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Sample 2
- Example file: ex_ld544_current.wad (MAP01)
How to use |
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- You may load this file into your favorite map editor, such as Zone Builder. Select
MAP01 as the map to load.
- You may also load this file in the game:
- Save
ex_ld544_current.wad into the addons folder of your SRB2 directory.
- Start SRB2, go to the Addons menu, and then select
ex_ld544_current.wad .
- Start the game in Single Player mode.
- Press the Console button (
~ ), and type in the command MAP MAP01 to access the example map.
- When you load this file in the game, it replaces Greenflower Zone Act 1.
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