|Release date|| September 11, 2003 (initial)|
January 7, 2016 (current)
|Operating system||Windows, Linux, Mac OS X|
ZDBSP is ZDoom's internal nodebuilder. On September 11, 2003, Randi Heit released it as an external program under the GPL, so people could use it for non-ZDoom projects. The current version is 1.19.
ZDBSP can quickly be integrated into a level builder of choice if given the parameters
-R -m MAP01 %F -o %F. ZDBSP does not build the
REJECT table, which ZDoom does not use. While this makes it considerably faster than ZenNode, especially on larger maps, it negatively affects the game's performance when playing the map, since the game has to perform all line-of-sight calculations during runtime.
|Lump editors||LumpMod • SLADE • SLumpEd • XWE|
|Map editors||Doom Builder • SRB2 Doom Builder • SRB2 Workbench • Zone Builder|
|Nodebuilders||ZenNode • ZDBSP|