2.1:Deep Sea Zone Act 3

From SRB2 Wiki
Jump to navigation Jump to search
Single Player levels
MAP09: Deep Sea Zone Act 3

GFZ
MAP01
MAP02
MAP03

THZ
MAP04
MAP05
MAP06

DSZ
MAP07
MAP08
MAP09

CEZ
MAP10
MAP11
MAP12

ACZ
MAP13

RVZ
MAP16


ERZ
MAP22
MAP23
MAP24 MAP25


Secret levels
SRB1 Remake
Special Stages
Match stages
Capture the Flag stages

MAP09, Deep Sea Zone Act 3, abbreviated as DSZ3, is the third act of Deep Sea Zone, the third zone in Sonic Robo Blast 2 v2.1. It is a boss fight against the Sea Egg in a mostly flooded arena.

Walkthrough

You start out on one of the four platforms located in the corners of the arena. In the center of the arena is a pool of water and a system of five tubes laid out in an X-shape. The tubes are connected underwater and guarded by lasers to prevent you from falling into them. Eggman starts out underwater in the central tube. He will randomly choose a tube and move towards it. Once he pops out of it, he will shoot missiles at you. Dodge them and then jump towards him to hit him. He will then dive back underwater and repeat his attack. If you fall into the water, quickly take one of the springs before he reaches the center, or he will electrocute the water, hurting you.

After hitting Eggman five times, he will enter his pinch phase. While his fundamental attack stays the same, he will only shoot three times per tube before retreating again. Additionally, he will spawn two fake balloon replicas of himself that will pop out of the other tubes and shoot at you as well. Hitting the fake Eggmen will cause you to be bounced back. After hitting the real Eggman three more times, he will be defeated and the Egg Capsule will rise up on one of the four outer platforms. Step on the Egg Capsule to end the level.


Technical data