Thing type 1875, Disco Ball, is a type of scenery Thing used in ERZ2's disco room. It is an intangible disco ball hanging from the ceiling. The Z position measures its distance from the ceiling, not the floor.
Object type info – MT_DBALL
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|
Thing type number
|
1875
|
DBALA0
|
|
Object type
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MT_DBALL
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|
Sprite name prefix
|
DBAL
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SpawnState
|
S_DBALL1
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|
SeeState
|
S_NULL
|
|
SeeSound
|
sfx_None
|
|
AttackSound
|
sfx_None
|
|
PainState
|
S_NULL
|
|
PainSound
|
sfx_None
|
|
MeleeState
|
S_NULL
|
|
MissileState
|
S_NULL
|
|
DeathState
|
S_NULL
|
|
XDeathState
|
S_NULL
|
|
DeathSound
|
sfx_None
|
|
ActiveSound
|
sfx_None
|
|
RaiseState
|
S_NULL
|
|
SpawnHealth
|
1000
|
|
ReactionTime
|
8
|
|
PainChance
|
0
|
|
Speed
|
8
|
|
Radius
|
16*FRACUNIT
|
|
Height
|
54*FRACUNIT
|
|
Display offset
|
0
|
|
Mass
|
16
|
|
Damage
|
0
|
|
Flags
|
MF_NOBLOCKMAP|MF_NOCLIP|MF_SPAWNCEILING|MF_NOGRAVITY|MF_SCENERY
|
|
States – MT_DBALL
|
State
|
Sprite prefix
|
Frame
|
Duration (tics)
|
Action
|
Var 1
|
Var 2
|
Next state
|
Full brightness?
|
Translucency
|
S_DBALL1
|
DBAL
|
A
|
5
|
none
|
0
|
0
|
S_DBALL2
|
Yes
|
0%
|
S_DBALL2
|
DBAL
|
B
|
5
|
none
|
0
|
0
|
S_DBALL3
|
Yes
|
0%
|
S_DBALL3
|
DBAL
|
C
|
5
|
none
|
0
|
0
|
S_DBALL4
|
Yes
|
0%
|
S_DBALL4
|
DBAL
|
D
|
5
|
none
|
0
|
0
|
S_DBALL5
|
Yes
|
0%
|
S_DBALL5
|
DBAL
|
E
|
5
|
none
|
0
|
0
|
S_DBALL6
|
Yes
|
0%
|
S_DBALL6
|
DBAL
|
F
|
5
|
none
|
0
|
0
|
S_DBALL1
|
Yes
|
0%
|