Linedef type 600
Linedef type 600, Floor Lighting, is a type of linedef special which sets the lighting of every tagged sector's floor flat. This is purely a cosmetic enhancement, the actual light level of the target sector(s) is unaffected.
The light level of the control sector is used for the target sector's floor lighting.
- Example WAD: ex_ld600_floorlighting.wad
- This example WAD can be played in any gametype. It uses
MAP01, replacing Greenflower Zone Act 1.
|Linedef types – Lighting||[view]|
|Floor Lighting • Ceiling Lighting • Adjustable Pulsating Light • Adjustable Flickering Light • Adjustable Blinking Light (unsynchronized) • Adjustable Blinking Light (synchronized) • Colormap|