Linedef type 600

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An example of floors with different light levels, created with linedef type 600.

Linedef type 600, Floor Lighting, is a type of linedef special which sets the lighting of every tagged sector's floor flat. This is purely a cosmetic enhancement, the actual light level of the target sector(s) is unaffected.

Setup

The light level of the control sector is used for the target sector's floor lighting.

Sample

Example file: ex_ld600_floorlighting.wad (MAP01)
How to use
  • You may load this file into your favorite map editor, such as Zone Builder. Select MAP01 as the map to load.
  • You may also load this file in the game:
    1. Save ex_ld600_floorlighting.wad into the addons folder of your SRB2 directory.
    2. Start SRB2, go to the Addons menu, and then select ex_ld600_floorlighting.wad.
    3. Start the game in Single Player mode.
    4. Press the Console button (~), and type in the command MAP MAP01 to access the example map.
  • When you load this file in the game, it replaces Greenflower Zone Act 1.


  Linedef types – Lighting [view]
Floor LightingCeiling LightingAdjustable Pulsating LightAdjustable Flickering LightAdjustable Blinking Light (unsynchronized)Adjustable Blinking Light (synchronized)Colormap