Linedef type 601

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An example of ceilings with different light levels, created with linedef type 601.

Linedef type 601, Ceiling Lighting, is a type of linedef special which sets the lighting of every tagged sector's ceiling flat. This is purely a cosmetic enhancement, the actual light level of the target sector(s) is unaffected.

Setup

The light level of the control sector is used for the target sector's ceiling.

Sample

Example file: ex_ld601_ceilinglighting.wad (MAP01)
How to use
  • You may load this file into your favorite map editor, such as Zone Builder. Select MAP01 as the map to load.
  • You may also load this file in the game:
    1. Save ex_ld601_ceilinglighting.wad into the addons folder of your SRB2 directory.
    2. Start SRB2, go to the Addons menu, and then select ex_ld601_ceilinglighting.wad.
    3. Start the game in Single Player mode.
    4. Press the Console button (~), and type in the command MAP MAP01 to access the example map.
  • When you load this file in the game, it replaces Greenflower Zone Act 1.


  Linedef types – Lighting [view]
Floor LightingCeiling LightingAdjustable Pulsating LightAdjustable Flickering LightAdjustable Blinking Light (unsynchronized)Adjustable Blinking Light (synchronized)Colormap