Linedef type 601
Linedef type 601, Ceiling Lighting, is a type of linedef special which sets the lighting of every tagged sector's ceiling flat. This is purely a cosmetic enhancement, the actual light level of the target sector(s) is unaffected.
The light level of the control sector is used for the target sector's ceiling.
- Example WAD: ex_ld601_ceilinglighting.wad
- This example WAD can be played in any gametype. It uses
MAP01, replacing Greenflower Zone Act 1.
|Linedef types - Lighting||[view]|
|Floor Lighting • Ceiling Lighting • Adjustable Pulsating Light • Adjustable Flickering Light • Adjustable Blinking Light (unsynchronized) • Adjustable Blinking Light (synchronized) • Colormap|