Thing Type 1114, Pine Tree, is a type of scenery Thing seen in Castle Eggman Zone Act 1 and Castle Eggman Zone Act 2. It is a tall cedar pine tree with a solid trunk.
Object type info – MT_PINETREE
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Thing type number
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1114
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Object type
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MT_PINETREE
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Sprite name prefix
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PINE
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SpawnState
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S_PINETREE
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SeeState
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S_NULL
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SeeSound
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sfx_None
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AttackSound
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sfx_None
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PainState
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S_NULL
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PainSound
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sfx_None
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MeleeState
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S_NULL
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MissileState
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S_NULL
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DeathState
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S_NULL
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XDeathState
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S_NULL
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DeathSound
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sfx_None
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ActiveSound
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sfx_None
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RaiseState
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S_NULL
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SpawnHealth
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1000
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ReactionTime
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8
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PainChance
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0
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Speed
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0
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Radius
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8*FRACUNIT
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Height
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120*FRACUNIT
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Display offset
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0
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Mass
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100
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Damage
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1
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Flags
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MF_NOGRAVITY
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States – MT_PINETREE
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State
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Sprite prefix
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Frame
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Duration (tics)
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Action
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Var 1
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Var 2
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Next state
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Full brightness?
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Translucency
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S_PINETREE
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PINE
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A
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-1
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none
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0
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0
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S_NULL
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No
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0%
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