A_JetbThink

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A_JetbThink is an action that is used as the Jetty-Syn Bomber thinker. The actor will try and get above the target player, so it can drop something on their head. If the actor's target doesn't exist or is dead, the actor will look for a new target player; if none can be found, it returns to its SpawnState. The action searches the actor's melee range, and drops the thing number specified in the actor's RaiseState (e.g. MT_MINE for MT_JETTBOMBER).

Object property Use
SpawnState Goes back to this state if no players can be found
RaiseState Object type to drop
AttackSound Object dropping sound

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