A_JetgThink

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A_JetgThink is an action that is used as the Jetty-Syn Gunner thinker. Try and get in shooting range, but out of standard attack range. Uses the MissileState when ready to shoot at the player. If the actor's target doesn't exist or is dead, the actor will look for a new target player; if none can be found, it returns to its SpawnState.

Object property Use
SpawnState Goes back to this state if no players can be found
MissileState Goes to this state when ready to shoot

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