Eggscalibur

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Thing type 203, Eggscalibur, is the fourth boss encountered in SRB2; it appears in Castle Eggman Zone Act 3. Its name is a pun on Excalibur. It spins three arms of spikeballs around itself constantly, with the Eggscalibur itself protected by a cage (which is built into the map itself). Every so often, the boss will decide to either spin the arms faster, or spin them in reverse. It repeats this three times (once at the start of the level) before raising the cage upwards briefly, slowing down the arms and leaving itself vulnerable to be hit by the player, before moving it back down again to repeat the cycle.

After five hits, it will then fly up high above the ground, continuing to spin the arms, revealing a hidden chain underneath itself, which the player can then use to reach the outer parts of the arena (taking care to avoid the spikeball arms being spun around), where the player must then use a spinning chain to reach the Eggscalibur to hit. Each time the boss is hit in this phase, the spikeball arms will spin faster.

Adding the Special flag will cause the level to end when the Eggscalibur is defeated, rather than by destroying an Egg Capsule.


  Thing types - Bosses [view]
Egg MobileEgg SlimerSea EggEggscaliburBrak Eggman (Old)Metal Sonic (Race)Metal Sonic (Battle)Brak EggmanBoss Escape PointEgg Capsule CenterBoss WaypointMetal Sonic Gather Point