Fan Sector

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Sector type 20480, Fan Sector, is a sector type which slowly lifts players towards the ceiling of the affected sector in their falling frames. It works identically to the Fan Thing type, but it is easier to apply to larger areas. To adjust the maximum height that the player can be pushed to, the effect must be applied to an intangible FOF. The maximum height is then represented by the ceiling height of the control sector. Because the fan sector accelerates the vertical speed of the player until it reaches a fixed value, it is possible for the player to fall through thin intangible FOFs using this effect if their falling speed is high enough.

Type of sector Behavior
In-level sector Pushes the player towards the ceiling of the sector as long as the player is inside the sector
Solid FOF control sector Using this effect on a solid FOF is not recommended. Because the fan effect only works inside the FOF (which is solid and therefore not accessible), it will only cause the player to slightly bounce on the top of the FOF.
Intangible FOF control sector Pushes the player towards the top of the FOF as long as the player is inside the FOF
Water FOF control sector Pushes the player towards the top of the FOF as long as the player is inside the FOF

Sample

Example file: ex_st20480_fansector.wad (MAP01)
How to use
  • You may load this file into your favorite map editor, such as Zone Builder. Select MAP01 as the map to load.
  • You may also load this file in the game:
    1. Save ex_st20480_fansector.wad into the addons folder of your SRB2 directory.
    2. Start SRB2, go to the Addons menu, and then select ex_st20480_fansector.wad.
    3. Start the game in Single Player mode.
    4. Press the Console button (~), and type in the command MAP MAP01 to access the example map.
  • When you load this file in the game, it replaces Greenflower Zone Act 1.



  Sector types – Group 4 [view]
Star Post ActivatorExit SectorCTF Red Team BaseCTF Blue Team BaseFan SectorSuper Sonic TransformForce SpinZoom Tube StartZoom Tube EndCircuit Finish LineRope HangIntangible to the Camera