Linedef type 13
Linedef type 13, Heat Wave Effect, is a miscellaneous type of linedef special which generates subtle horizontal lines scanning upwards in every tagged sector. This effect is useful for creating an area in a map that gives the impression of being very hot. Note that the effect is only visible when the camera is inside the tagged sector, not the player. Due to a bug in the current version of SRB2, giving this linedef a tag of 65535 doesn't work. However, there is an easy workaround: Create an invisible, intangible FOF and give its control linedef a tag of 65535 to make it cover the entire level. Then, apply the heat wave effect to the control sector of the FOF.
- Example WAD: ex_ld013_heatwaveeffect.wad
- This example WAD can be played in any gametype. It uses
MAP13, replacing Arid Canyon Zone Act 1.