Linedef type 13

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An example map with the heat wave effect.

Linedef type 13, Heat Wave Effect, is a type of linedef special which generates subtle horizontal lines scanning upwards in every tagged sector. This effect is useful for creating an area in a map that gives the impression of being very hot. Note that the effect is only visible when the camera is inside the tagged sector, not the player. Due to a bug in the current version of SRB2, giving this linedef a tag of 65535 doesn't work. However, there is an easy workaround: Create an invisible, intangible FOF and give its control linedef a tag of 65535 to make it cover the entire level. Then, apply the heat wave effect to the control sector of the FOF.


Example WAD: ex_ld013_heatwaveeffect.wad

  Linedef types – Miscellaneous [view]
Per-Sector GravitySpeed PadCamera ScannerDisable Linedef Effect on Level LoadSector Flat AlignmentCulling PlaneHeat Wave EffectVisual Portal Between Tagged LinedefsInstantly Lower Floor on Level LoadInstantly Raise Ceiling on Level LoadFake Floor/Ceiling PlanesFloor Friction