Linedef type 51

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Linedef type 51, Instantly Raise Ceiling on Level Load, is a type of linedef special which makes the tagged sectors' ceilings instantly rise on level load to be the same height as the highest ceiling of any bordering sector. Note that this effect is activated after all Things have been spawned. Thus, it can be used to place Things at heights that are beyond the Z offset range of 4096 fracunits. This effect is also useful for making terrain that appears differently with different characters.


To make this linedef behave differently depending on the character, it should be combined with the character flags, No Sonic, No Tails, and/or No Knuckles. If all three of the character flags are checked, this linedef will only execute in Coop mode.


Example WAD: ex_ld051_instantlyraiseceiling.wad

  Linedef types – Miscellaneous [view]
Per-Sector GravitySpeed PadCamera ScannerDisable Linedef Effect on Level LoadSector Flat AlignmentCulling PlaneHeat Wave EffectVisual Portal Between Tagged LinedefsInstantly Lower Floor on Level LoadInstantly Raise Ceiling on Level LoadFake Floor/Ceiling PlanesFloor Friction