Linedef type 540

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Linedef type 540, Floor Friction, is a type of linedef special which modifies the floor friction of tagged sectors, so that players' movement is affected.


The amount of friction is determined by the length of the linedef. Linedef lengths greater than 100 indicate slippery ice, while linedef lengths less than 100 can be used for sludge, with extra friction. The maximum value is 200; lengths above that will be interpreted as 200 as well. Additionally, for this linedef to work, all target sectors must have either the Ice/Sludge or Ice/Sludge and Wind/Current sector special applied to them.


Example WAD: ex_ld540_floorfriction.wad

  Linedef types – Miscellaneous [view]
Per-Sector GravitySpeed PadCamera ScannerDisable Linedef Effect on Level LoadSector Flat AlignmentCulling PlaneHeat Wave EffectVisual Portal Between Tagged LinedefsInstantly Lower Floor on Level LoadInstantly Raise Ceiling on Level LoadFake Floor/Ceiling PlanesFloor Friction