Linedef type 540

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Linedef type 540, Floor Friction, is a type of linedef special which modifies the floor friction of tagged sectors, so that players' movement is affected.


The amount of friction is determined by the control linedef's front texture X offset. Possible values range from -100 to 483, with 0 being default friction. Positive values produce extra friction, creating sludgy surfaces. Negative values reduce friction, creating slippery surfaces.


Example file: ex_ld540_floorfriction.wad (MAP01)
How to use
  • You may load this file into your favorite map editor, such as Zone Builder. Select MAP01 as the map to load.
  • You may also load this file in the game:
    1. Save ex_ld540_floorfriction.wad into the addons folder of your SRB2 directory.
    2. Start SRB2, go to the Addons menu, and then select ex_ld540_floorfriction.wad.
    3. Start the game in Single Player mode.
    4. Press the Console button (~), and type in the command MAP MAP01 to access the example map.
  • When you load this file in the game, it replaces Greenflower Zone Act 1.

  Linedef types – Miscellaneous [view]
Per-Sector GravityCamera ScannerSector Flat AlignmentCulling PlaneHeat Wave EffectVisual Portal Between Tagged LinedefsHorizon EffectInstantly Lower Floor on Level LoadInstantly Raise Ceiling on Level LoadFake Floor/Ceiling PlanesFloor Friction