Linedef type 510

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Linedef type 510, Scroll Floor Texture, is a type of linedef special which scrolls every tagged sector's floor flat without carrying Objects touching the floor.

Setup

The length of the linedef controls the speed of the scrolling (32 fracunits of length equal one fracunit per tic). The direction of the linedef controls the direction in which the flat will scroll.

Sample

Example WAD: ex_ld510_scrollfloortexture.wad
  Linedef types - Scroll effects [view]
Wall scrolling:

Scroll Wall Front Side LeftScroll Wall Front Side RightScroll Wall According to LinedefScroll Wall According to Linedef (Accelerative)Scroll Wall According to Linedef (Displacement)Scroll Texture by Front Side OffsetsScroll Texture by Back Side Offsets


Plane scrolling:

Scroll Floor TextureScroll Floor Texture (Accelerative)Scroll Floor Texture (Displacement)Scroll Ceiling TextureScroll Ceiling Texture (Accelerative)Scroll Ceiling Texture (Displacement)Carry Objects on FloorCarry Objects on Floor (Accelerative)Carry Objects on Floor (Displacement)Carry Objects on CeilingCarry Objects on Ceiling (Accelerative)Carry Objects on Ceiling (Displacement)Scroll Floor Texture and Carry ObjectsScroll Floor Texture and Carry Objects (Accelerative)Scroll Floor Texture and Carry Objects (Displacement)Scroll Ceiling Texture and Carry ObjectsScroll Ceiling Texture and Carry Objects (Accelerative)Scroll Ceiling Texture and Carry Objects (Displacement)