Linedef type 547

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Linedef type 547, Push/Pull, is a type of linedef special which creates either a gravitational push or pull effect within a specified sector. Nearby players will be affected.

Setup

This special requires three elements to function correctly: a control linedef, a target sector, as well as a Thing that determines the effect of this special. Tag a linedef with linedef type 547 on a control sector to a target sector with the Wind/Current sector special. Inside the target sector, preferably in the center, place either a Push Point or a Pull Point. To create multiple point pushers/pullers, the Things need to be in different target sectors, but the target sectors can share the same tag. Remember that all of the target sectors require the Wind/Current special.

The Thing determines whether the special pushes or pulls, as well as the actual point of force. The Angle of the Thing determines the radius of the effect (maximum is 359), while the control linedef's length determines the general pushing/pulling strength.

Samples

Sample 1

Example WAD: ex_ld547_push.wad

Sample 2

Example WAD: ex_ld547_pull.wad
  Linedef types – Pushers [view]
WindUpwards WindDownwards WindCurrentUpwards CurrentDownwards CurrentPush/Pull