Chain (Spinning)

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Thing type 1107, Chain (Spinning), is a type of Thing that, when used in conjunction with linedef type 9, creates a chain that players can hang on and control. This chain forces the player into a spin while holding it. Pressing forward makes it go faster, pressing backwards makes it slow down, and strafing rotates it sideways. The Angle of this Thing should be the same as the tag of the control linedef. The number of chain links is defined by the control linedef's X distance; one fracunit equals one chain link. The movement speed is defined by the control linedef's Y distance; 0 is stationary, 8 is the fastest possible speed, and any value above 8 will act as 8.

The direction of the chain's spin is determined by the control linedef's front texture Y offset, and should be between 0 and 359. The angle which the chain spawns at is determined by the control linedef's front side texture X offset, and should be between 0 and 359.

Checking the Ambush flag makes the chain links twice as big.


  Thing types – Miscellaneous [view]
Air Bubble PatchLevel End SignStar PostChain (Swinging)Chain (Spinning)Hidden ChainATZ Target