King Bowser

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image:KOOPA0.png
(KOOPA0)

Thing Type 1806, King Bowser, is the Bowser enemy seen at the end of Mario Koopa Blast Zone Act 3. He hops a short height and moves around, shooting flames in various heights. The only way he can be destroyed is if he's set underwater 128 fracunits below the surface of the water.

Bowser will operate only in one direction, no matter what Angle his Thing is set at. He always fires flames westward. He also will spawn in any gametype, even multiplayer gametypes such as Match.

When Bowser is destroyed, a function is called to a sector with tag 650, causing the sector's floor height to rise to the ceiling height of a surrounding sector.

Contents

Sample

Sample 1

Example WAD: Sample-axe-bowser.wad

Notes

Info Table

King Bowser

Thing # 1806
Sprite Name Prefix KOOP
Thing Entry 235 - MT_KOOPA
Spawnstate 1468 - S_KOOPA1
Deathstate 1615 - S_DISS
Xdeathstate 1615 - S_DISS
Flags MF_SPECIAL

King Bowser's Flame

image:BFLMB0.png
(BFLMB0)
Sprite Name Prefix BFLM
Thing Entry 236 - MT_KOOPAFLAME
Spawnstate 1470 - S_KOOPAFLAME1
Deathstate 1615 - S_DISS
Flags MF_NOGRAVITY; MF_MISSILE; MF_FIRE

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