Shields are a common type of power-up found in Sonic games. They are usually obtained only by destroying certain types of monitors. Obtaining a shield protects the player from losing rings for one hit, at the cost of the shield itself. Most shields typically have additional effects that benefit the player, and some also give the player an extra ability. However, characters such as Sonic are unable to transform into their Super form while they are holding a shield.
In SRB2, there are six types of shields that can be encountered in the game:
|Attraction Shield||This shield is awarded when the player destroys an Attraction Shield Monitor. When a player has this shield, any rings near them are attracted to them. Weapon rings are also slightly attracted to the player. The player is also protected from electrical damage. However, this shield shorts out if the player is submerged in water.|
|Force Shield||This shield is awarded when the player destroys a Force Shield Monitor. Unlike other shields, this shield protects the player from two hits. After the first hit, the shield becomes lighter. After the second hit, it disappears completely.|
|Armageddon Shield||This shield is awarded when the player destroys an Armageddon Shield Monitor. When the player with this shield presses the Spin button in mid-jump, the shield explodes, hurting all nearby enemies, including Match opponents, within a large radius. The shield will also automatically explode if the player gets damaged.|
|Whirlwind Shield||This shield is awarded when the player destroys a Whirlwind Shield Monitor. When a player with this shield presses Spin in mid-jump, they will do a second jump with the same height as their normal jump height. It will bring the player out of a spin, however, leaving them vulnerable to enemy damage. Pressing the jump button while falling, for example after walking off a ledge, will also activate the shield.|
|Elemental Shield||This shield is awarded when the player destroys an Elemental Shield Monitor. This shield protects from elemental damage, including fire/lava, slime, drowning, and suffocation in space. It also creates a damaging flame trail when the player is spindashing.|
|Pity Shield||This shield protects from one hit and has no special effects. It is used only in Match and derived gametypes where, instead of being obtained from a monitor, it is automatically awarded to weaker players and players who have just spawned (see Match > Pity Shield for more details). The shield can also be awarded when the player destroys a Pity Shield Monitor, but this monitor is unused by SRB2.|
In Mario mode, the Fire Flower power-up also functions like a shield, protecting the player from one hit. This power-up can be combined with any of the above to protect the player from additional hits.
These were shields that appeared in old versions of SRB2. They do not appear in the current version of SRB2, v2.1.
|Basic Shield||This was a basic blue-colored shield with no special effects or abilities. In v1.09, it was replaced by the Whirlwind Shield.|
|Liquid Shield||This shield protected from drowning and water damage. In v2.0, this shield was merged with the Inferno Shield into the Elemental Shield.|
|Inferno Shield||This shield protected from fire damage, and created a damaging flame trail when the player spindashed. However, like the Attraction Shield and fire-based objects, this shield disappeared when the player was submerged in water (except if it was lava). In v2.0, this shield was merged with the Liquid Shield into the Elemental Shield.|
|General||Enemy • Boss • Pushable • Spring • Monitor • NiGHTS power-up • Projectile • Ambient sound effect|
|Special||Player • Shields • Freed animals • Emblem • Overlay|
|Related links||List of Object types|