Damage (Electrical)
From SRB2 Wiki
Sector type 4, Damage (Electrical), is a sector type which damages the player unless the player has an Attraction Shield. Unlike Damage (Water) and Damage (Fire), it has no special properties when applied to a water block. It is more commonly used with regular in-level floors rather than FOFs. In NiGHTS levels, these sectors do not cause damage in 3D mode due to all damage being disabled; in 2D mode, they cause normal NiGHTS damage.
Type of sector | Behavior |
---|---|
In-level sector | Damages players when they touch the floor, unless they have an Attraction Shield |
Solid FOF control sector | Damages players when they touch the FOF top, unless they have an Attraction Shield (sides and bottom are safe) |
Intangible FOF control sector | Damages players when anywhere inside the FOF, unless they have an Attraction Shield |
Water FOF control sector | Damages players when anywhere inside the FOF, unless they have an Attraction Shield |
Sample
- Example WAD: ex_st00004_damage_electrical.wad
- This example WAD can be played in any gametype. It uses
MAP01
, replacing Greenflower Zone Act 1.
Sector types – Group 1 | [view] | |
Damage • Damage (Water) • Damage (Fire) • Damage (Electrical) • Spikes • Death Pit • Instant Kill • Ring Drainer (Floor Touch) • Ring Drainer (Anywhere in Sector) • Special Stage Damage • Space Countdown • Ramp Sector • Non-Ramp Sector • Bouncy FOF |