Instant Kill

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A common usage of the instant kill effect is applying it to a water FOF, as seen in v2.0's ERZ2.

Sector type 8, Instant Kill, is a sector type which kills the player instantly upon touching any part of the sector. Unlike a death pit, the player is not just killed when touching the floor, but also in midair.

The instant kill effect was used in Techno Hill Zone Act 3 prior to v2.1, so that the player would die if they jumped too far away from the train. It is also commonly used as "acid damage" in many custom levels. In this context, it is used on a translucent water FOF with a #999999D colormap that fades to #00FF00Z, GOOP01 flats and AFALL1 textures.

Type of sector Behavior
In-level sector Kills players when anywhere inside the sector (not just the floor)
Solid FOF control sector Kills players when they touch the FOF top (sides and bottom are safe)
Intangible FOF control sector Kills players when anywhere inside the FOF
Water FOF control sector Kills players when anywhere inside the FOF

Samples

Sample 1

Example WAD: ex_st00008_instantkill.wad

Sample 2

Example WAD: ex_st00008_instantkill_fof.wad

  Sector types - Group 1 [view]
DamageDamage (Water)Damage (Fire)Damage (Electrical)SpikesDeath PitInstant KillRing Drainer (Floor Touch)Ring Drainer (Anywhere in Sector)Special Stage DamageSpace CountdownRamp SectorNon-Ramp SectorBouncy FOF