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A_Custom3DRotate is an action that rotates the actor around its target in 3 dimensions. If the target is removed, so is the actor. Var1 lower 16 bits determine the radius, measured in fracunits. Var1 upper 16 bits determine the vertical offset from the target. The vertical rotation speed is determined by Var2 lower 16 bits, the horizontal rotation by Var2 upper 16 bits. Both are measured in one fracunit per 10 tics. This action has to be looped infinitely and has to last 1 tic.

This action originates from the v2.0 modification SRB2Morphed and was added to SRB2 itself in v2.1.

  Actions – Rotational movement [view]