A_FaceTarget

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A_FaceTarget is an action that immediately changes the actor's angle to be facing its target. If the actor doesn't have a target however, this action will do nothing. In SRB2, this is frequently used by a number of Objects and other actions.

  Actions – Utility [view]
A_ArrowCheckA_CheckBuddyA_FaceTargetA_FaceTracerA_InfoStateA_Repeat