Help:Troubleshooting/Map Issues/Graphical Glitches/REDWALL sky

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Levels search for the SKYxx texture that matches up with the map number (e.g. MAP51's sky is SKY51) unless said otherwise in the Level Header. If your map is in a free slot (it's not used by normal SRB2) it searches for a sky texture for that number, even if one does not exist. Try creating a new texture, or change the SkyNum entry in your level header. Did this solve your problem?