User talk:24.210.112.62

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The information you added to Console could be figured out anyway by anyone, not to mention you actually removed mildly useful information.

As for what you said in Character WAD:

"Sometimes the game will sigsegv when a custom character hit a spring, or somtimes the sprites get mixed up. This is usually caused by XWE auto-capitalizing the lump names. To fix this problem, one must go get the latest beta of XWE, check the 'Don't auto-capitalize Lump Names' checkbox under options, and re-lowercase-ify the lump names that XWE CAPSed,"

that information is XWE-specific and is implied just barely enough when mentioning the 1.16 beta. Not all of us use XWE. Remember that. –SonicMaster 19:11, 17 February 2008 (PST)


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