Linedef Type 251, Thwomp Block, is a modified version of the Thwomp block for SRB2 Riders' Mario Kart mode. Rather than waiting for a player to approach, it falls down and rises up continuously. It also fixes the textures so that once it is on the ground, the "Falling" face remains there until it starts to rise up again.
Setup
If the Effect 1 flag is checked, you can give the Thwomp block a delay before it falls for the first time. After that, it will continue to fall with no delay. The linedef's front X offset determines the delay time in tics, but since the front X offset is also used to specify a custom crushing sound for the block if the Effect 4 flag is checked, such Thwomp blocks must use the default sound.
Linedef special info
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Floor height
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Height of bottom of FOF
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Ceiling height
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Height of top of FOF
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Sector light level
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Brightness of shadow cast
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Linedef X distance
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Custom rising speed (1 FU/8 tics per FU length) (if Repeat Midtexture is checked)
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Linedef Y distance
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Custom falling speed (1 FU/8 tics per FU length) (if Repeat Midtexture is checked)
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Front upper texture
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Thwomp "falling" face
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Front middle texture
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Thwomp "resting" face (only until first fall)
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Front lower texture
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Thwomp "resting" face (after first fall)
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Front texture X offset
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Delay in tics before first fall, at level load (if Effect 1 is checked) Custom crushing sound number (if Effect 4 is checked)
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Linedef flags
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Effect 1: Delay before first fall at level load can be set Effect 4: Crushing sound can be customized (unless Effect 1 is checked) Repeat Midtexture: Falling/rising speed can be customized
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FOF info
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Tangibility
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Solid
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Visibility
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Opaque
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Shadowcasting
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Yes
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Specials
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Thwomp block
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Flags
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FF_EXISTS , FF_SOLID , FF_RENDERALL , and FF_CUTLEVEL .
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Custom FOF value
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19F
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