File:Ex ld063 fakeplanes.wad
Ex_ld063_fakeplanes.wad (file size: 4 KB, MIME type: application/acad)
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An example WAD for linedef type 63 - Fake Floor/Ceiling Planes. The sector to the left of the player is a normal fake floor, raised at 32 units. Because the sector has no middle textures to obscure the edges of the fake floor, it appears to "bleed" into the surrounding sector. The sector to the right of the player uses middle textures with a -32 offset to prevent this from happening. The sector in front of the player is a fake floor rendering the floor at 0 units, but the actual floor is at 32 units.
File history
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Date/Time | Dimensions | User | Comment | |
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current | 06:35, 27 April 2013 | (4 KB) | MascaraSnake (talk | contribs) | Removed the unnecessary level header. |
08:01, 9 April 2010 | (5 KB) | MascaraSnake (talk | contribs) | An example WAD for Linedef Type 63 - Fake Floor/Ceiling Planes. The topmost sector is a normal fake floor, raised at 32 units. The bottommost sector is the same as the above, but featuring middle textures with a -32 offset. The right sector is a fake |
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