Acid Missile

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Acid Missile is a level mod made by FuriousFox. As of v1.0, Acid Missile contains three zones – Waterfall Valley, Storm Ruins, and Gloom Metropolis, as well as a new final boss. There is also a hidden level which may be unlocked by collecting 20 emblems.

The gameplay is the same as standard SRB2, with there being three acts per zone, one of them being a boss act.

Levels

Main Article: Levels (Acid Missile)

There are currently three zones, with three acts per zone, a final level, a hidden zone with two acts, and a bonus "Emerald Practice" level, resulting in a total of thirteen levels. Acid Missile has entirely the same basic concept as vanilla SRB2, with the first two acts of a zone being levels with a goal sign, three emblems, and two emerald tokens to collect; the boss levels utilize the Egg Mobile and Egg Slimer, as well as two modified bosses not seen in standard SRB2 playthrough.

Unlockables

Acid Missile has four unlockables.

  • Emerald Practice - A straightforward level with an emerald token and a goal. This level warps back to itself when you finish it (and the special stage), so that the player may endlessly attempt the Special Stages until they are familiar enough with them to beat them. Beat the game to unlock it.
  • Level Select - Allows you to warp to any level in Acid Missile with all emeralds. Can be unlocked by completing Acid Missile with all emeralds.
  • Shrouded Terminal - An old map that was included due to the lack of any other useful unlockables. It contains a first and third act (Act 2 was never made due to poor reviews on the first act). Collect all 20 emblems to unlock.
  • Lock-On - Allows you to start from Greenflower Zone, continuing into Acid Missile's levels after you complete Castle Eggman Zone Act 3. Can be unlocked by having a time attack time of under 8 minutes.

Links

Download from Addons section

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