Linedef type 604

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Unsynchronized blinking light.

Linedef type 604, Adjustable Blinking Light (Unsynchronized), is a type of linedef special which causes the light level of every tagged sector to switch between two brightness levels at an adjustable regular interval. Unlike linedef type 605, two sectors with this effect will never go on and off at the same time.


The control linedef's X distance determines the time (in tics) for the light to be at the lower level, and the control linedef's Y distance determines the time (also in tics) for the light to be at the higher level. Both the control sector's and the target sector's brightness levels determine the light levels between which the effect switches. The lesser brightness level between the two determines the minimum light level for this effect, while the greater brightness level determines the maximum.


Example file: ex_ld604_adjustableblinkinglight_unsynchronized.wad (MAP01)
How to use
  • You may load this file into your favorite map editor, such as Zone Builder. Select MAP01 as the map to load.
  • You may also load this file in the game:
    1. Save ex_ld604_adjustableblinkinglight_unsynchronized.wad into the addons folder of your SRB2 directory.
    2. Start SRB2, go to the Addons menu, and then select ex_ld604_adjustableblinkinglight_unsynchronized.wad.
    3. Start the game in Single Player mode.
    4. Press the Console button (~), and type in the command MAP MAP01 to access the example map.
  • When you load this file in the game, it replaces Greenflower Zone Act 1.

  Linedef types – Lighting [view]
Floor LightingCeiling LightingAdjustable Pulsating LightAdjustable Flickering LightAdjustable Blinking Light (unsynchronized)Adjustable Blinking Light (synchronized)Colormap