Torch
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Thing type 1101, Torch, is a type of Thing that is used as a hazard or decoration in castle- or fire-themed maps. It is a tall, bright flame that causes fire damage if a player comes in contact with it. The damage is nullified if the player has an Elemental Shield.
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States – MT_FLAME | |||||||||
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State | Sprite prefix | Frame | Duration (tics) | Action | Var 1 | Var 2 | Next state | Full brightness? | Translucency |
S_FLAME1 | FLAM | A | 3 | none | 0 | 0 | S_FLAME2 | Yes | 50% |
S_FLAME2 | FLAM | B | 3 | none | 0 | 0 | S_FLAME3 | Yes | 50% |
S_FLAME3 | FLAM | C | 3 | none | 0 | 0 | S_FLAME4 | Yes | 50% |
S_FLAME4 | FLAM | D | 3 | none | 0 | 0 | S_FLAME1 | Yes | 50% |