Thing Type 1125, Brambles, is a type of scenery thing seen in Castle Eggman Zone Act 1 and many castle-themed custom maps. Despite its thorny and threatening look, it is harmless alone, so it must be used with Sector type 1, Damage.
The following flags, if set, change the default behavior of the thing:
- Flag /Flip will flip the brambles upside down and makes it stick on the ceiling, instead of on the ground.
The field Height sets the offset position from the floor (or ceiling if Flag /Flip is set), but since it is affected by gravity it will fall to the 1st solid plane on level load. Use this field to place brambles on solid FOFs.
|States – MT_BRAMBLES|
|State||Sprite prefix||Frame||Duration (tics)||Action||Var 1||Var 2||Next state||Full brightness?||Translucency|