Thing types 718 – 720, MKSC SG Vines , are a group of scenery Things , exclusive to SRB2Kart . They are seen in MKSC Sky Garden. MKSC SG Vine 1 is the only one that is solid.
Thing type number
Name
Object type
Sprite
718
MKSC SG Vine 1
MT_SGVINE1
719
MKSC SG Vine 2
MT_SGVINE2
720
MKSC SG Vine 3
MT_SGVINE3
Object/state data
Object/state data
Object type info – MT_SGVINE1
Thing type number
718
SGVAA0
Object type
MT_SGVINE1
Sprite name prefix
SGVA
SpawnState
S_SGVINE1
SeeState
S_NULL
SeeSound
sfx_None
AttackSound
sfx_None
PainState
S_NULL
PainSound
sfx_None
MeleeState
S_NULL
MissileState
S_NULL
DeathState
S_NULL
XDeathState
S_NULL
DeathSound
sfx_None
ActiveSound
sfx_None
RaiseState
S_NULL
SpawnHealth
1000
ReactionTime
8
PainChance
0
Speed
0
Radius
32*FRACUNIT
Height
256*FRACUNIT
Display offset
0
Mass
100
Damage
0
Flags
MF_SOLID|MF_SCENERY
States – MT_SGVINE1
State
Sprite prefix
Frame
Duration (tics)
Action
Var 1
Var 2
Next state
Full brightness?
Translucency
SG_VINE1
SGVA
A
-1
none
0
0
S_NULL
No
0%
Object type info – MT_SGVINE2
Thing type number
719
SGVBA0
Object type
MT_SGVINE2
Sprite name prefix
SGVB
SpawnState
S_SGVINE2
SeeState
S_NULL
SeeSound
sfx_None
AttackSound
sfx_None
PainState
S_NULL
PainSound
sfx_None
MeleeState
S_NULL
MissileState
S_NULL
DeathState
S_NULL
XDeathState
S_NULL
DeathSound
sfx_None
ActiveSound
sfx_None
RaiseState
S_NULL
SpawnHealth
1000
ReactionTime
8
PainChance
0
Speed
0
Radius
17*FRACUNIT
Height
48*FRACUNIT
Display offset
0
Mass
100
Damage
0
Flags
MF_NOBLOCKMAP|MF_NOCLIP|MF_NOTHINK|MF_SCENERY
States – MT_SGVINE2
State
Sprite prefix
Frame
Duration (tics)
Action
Var 1
Var 2
Next state
Full brightness?
Translucency
SG_VINE2
SGVB
A
-1
none
0
0
S_NULL
No
0%
Object type info – MT_SGVINE3
Thing type number
719
SGVCA0
Object type
MT_SGVINE3
Sprite name prefix
SGVC
SpawnState
S_SGVINE3
SeeState
S_NULL
SeeSound
sfx_None
AttackSound
sfx_None
PainState
S_NULL
PainSound
sfx_None
MeleeState
S_NULL
MissileState
S_NULL
DeathState
S_NULL
XDeathState
S_NULL
DeathSound
sfx_None
ActiveSound
sfx_None
RaiseState
S_NULL
SpawnHealth
1000
ReactionTime
8
PainChance
0
Speed
0
Radius
17*FRACUNIT
Height
48*FRACUNIT
Display offset
0
Mass
100
Damage
0
Flags
MF_NOBLOCKMAP|MF_NOCLIP|MF_NOTHINK|MF_SCENERY
States – MT_SGVINE3
State
Sprite prefix
Frame
Duration (tics)
Action
Var 1
Var 2
Next state
Full brightness?
Translucency
SG_VINE3
SGVC
A
-1
none
0
0
S_NULL
No
0%