User contributions for Glaber
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17 November 2024
- 00:3100:31, 17 November 2024 diff hist +55 N Custom sounds Redirected page to Custom Object tutorial/Sounds and sprites current Tag: New redirect
11 October 2024
- 15:2415:24, 11 October 2024 diff hist +44 N Custom unlock Redirected page to Custom unlockables and emblems current Tag: New redirect
7 June 2024
- 02:4402:44, 7 June 2024 diff hist +88 Level header →Gravity: udmf note. current
5 May 2024
- 21:5921:59, 5 May 2024 diff hist +28 m Linedef type 320 No edit summary current
31 March 2024
- 17:0617:06, 31 March 2024 diff hist +30 N State flag for when you use State in place of Frame current Tag: New redirect
21 March 2024
- 02:4502:45, 21 March 2024 diff hist +20 N A pain for when you forget the underscore current Tags: New redirect Visual edit: Switched
9 March 2024
- 05:0505:05, 9 March 2024 diff hist 0 m 2D mode Tests revealed the 2d mode jump hight boost is actually 20%, not 10% as intended. current Tag: Visual edit
20 February 2024
- 03:5803:58, 20 February 2024 diff hist +41 m Linedef type 41 →Setup current
- 03:5303:53, 20 February 2024 diff hist +132 m Linedef type 5 No edit summary current
- 03:4403:44, 20 February 2024 diff hist +1,002 Linedef type 3 Added UDMF info
- 03:3603:36, 20 February 2024 diff hist +1,110 Linedef type 2 Added UDMF info
- 02:4302:43, 20 February 2024 diff hist +150 Linedef type 1 Added UDMF section current
27 September 2023
- 16:3216:32, 27 September 2023 diff hist −219 Egg Capsule tutorial done. current
- 16:3216:32, 27 September 2023 diff hist +1,072 Egg Capsule tutorial →UDMF Setup
- 16:0216:02, 27 September 2023 diff hist +900 Egg Capsule tutorial saving progress
- 15:2615:26, 27 September 2023 diff hist +4 Egg Capsule tutorial →Basic setup
- 15:2415:24, 27 September 2023 diff hist +707 Egg Capsule tutorial wip edit 2
- 15:1215:12, 27 September 2023 diff hist +377 Egg Capsule tutorial Work in progress rewrite to include UDMF Setup.
- 14:5314:53, 27 September 2023 diff hist +265 Egg Capsule tutorial →Control sectors: WIP
- 03:5703:57, 27 September 2023 diff hist +44 m Linedef types →Linedef executors
- 00:3100:31, 27 September 2023 diff hist +71 Egg Capsule No edit summary current
18 September 2023
- 02:1002:10, 18 September 2023 diff hist +30 N Sprite flags because you don't always think "Frame" current Tag: New redirect
3 September 2023
- 18:0018:00, 3 September 2023 diff hist −1 Lance-a-Bot replaced a wrong state current
10 August 2023
- 18:1118:11, 10 August 2023 diff hist +93 PolyObject tutorial →Introduction: UDMF mention current
13 May 2023
- 02:1602:16, 13 May 2023 diff hist +1,737 Official Level Design Collab updates since the format change. Tag: Visual edit: Switched
9 December 2022
- 01:3601:36, 9 December 2022 diff hist +31 N 2.1 list of music making it easier to find the 2.1 music listing current Tag: New redirect
9 November 2022
- 01:0101:01, 9 November 2022 diff hist −270 Modifications →Addons: Removed the old out of date entry for Mystic Realm Community edition. It was a duplicate too.
15 October 2022
- 05:3805:38, 15 October 2022 diff hist +10 m Dragonbomber ??? should had been the badnik's name current
19 September 2022
- 16:1616:16, 19 September 2022 diff hist 0 Custom unlockables and emblems →Global emblems: Somehow got emblem 16 to trigger. Tag: Manual revert
12 September 2022
- 15:0715:07, 12 September 2022 diff hist +30 N Sprite flag Redirected page to State#Attributes current Tag: New redirect
- 03:4103:41, 12 September 2022 diff hist −1 m List of sprites This sprite is ice, not rock. current
17 August 2022
- 01:2901:29, 17 August 2022 diff hist +27 Linedef type 412 added in "relative " to the info table for those who just look there.
14 August 2022
- 13:3613:36, 14 August 2022 diff hist +32 Sky Best not to have people mess up their own custom skies when they read this because it said something about how skies are shown backwards. They're only backwards because that's how they were set up in the textures lump.
25 July 2022
- 00:1600:16, 25 July 2022 diff hist 0 m Linedef type 257 →Setup: Oil is a type of sludge that's slippery. current
20 July 2022
- 02:3602:36, 20 July 2022 diff hist −15 m A GiveShield Should have all necessary info now from the looks of things. current
- 02:3502:35, 20 July 2022 diff hist +1,625 A GiveShield copied over the table from A_CustomPower. the link on the shield text was not useful.
15 July 2022
- 16:0116:01, 15 July 2022 diff hist +1 m Talk:A LinedefExecute line breaks current
- 16:0116:01, 15 July 2022 diff hist +177 Talk:A LinedefExecute No edit summary
- 15:4315:43, 15 July 2022 diff hist 0 m Custom unlockables and emblems →Global emblems: Extra emblem 16 doesn't work, possibly SRB2 is counting extra emblems from 0 instead of from 1 Tag: Reverted
8 July 2022
- 05:2405:24, 8 July 2022 diff hist +161 N Talk:A LinedefExecute Created page with "Why would the angle be multiplied if I just want to add it? say I want an angle of 1 so it triggers linedef rigger 1. Would it get a multiply by 0 error? ~glaber"
25 June 2022
- 19:2819:28, 25 June 2022 diff hist +33 N Player color Redirected page to List of skin colors current Tag: New redirect
14 June 2022
- 00:3200:32, 14 June 2022 diff hist +21 Thing →Flags: Ambush affects the pushable flag on things. making them stay in place if they don't have their own movement.
- 00:2300:23, 14 June 2022 diff hist +26 N MF2 AMBUSH useful when searching this flag because the correct page is not the first result. current Tag: New redirect
11 June 2022
- 19:4119:41, 11 June 2022 diff hist +129 Custom unlockables and emblems →Unlockables: important information about the unlockable triggers
- 19:2119:21, 11 June 2022 diff hist +102 Linedef type 320 important setup info
- 19:2019:20, 11 June 2022 diff hist +102 Linedef type 319 →Setup: important note for the setup current
- 19:1719:17, 11 June 2022 diff hist −4 m Custom unlockables and emblems →Global emblems: wording
- 18:0318:03, 11 June 2022 diff hist +25 m Torch sprite is out of date
6 June 2022
- 01:5801:58, 6 June 2022 diff hist +3 Level header →NoVisitNeeded: B
29 May 2022
- 12:2612:26, 29 May 2022 diff hist +15 A GiveShield lacking a reference for what shield goes with what var number