Linedef type 2
Linedef type 2, Custom Exit, is a type of linedef special which changes the next level the player will go to for a given Exit Sector.
Setup
This linedef should be tagged to a sector with the Exit Sector special. When the player then touches the exit sector, they will exit to a specified level, overriding the one set in the level header (this will not work in Race mode). The map number of the level to go to is specified by the control sector's floor height.
Checking Flag [6] / Not Climbable will make the game skip the score tally screen when switching to the new map. If Flag [1] / Block Enemies is checked, the map number to switch to will depend upon whether or not the player has collected all seven Chaos Emeralds. If the player has all seven Chaos Emeralds, the game will go to the map number indicated by the control sector's ceiling height. If the player does not have all seven Chaos Emeralds, the game will go to the map number indicated by the control sector's floor height.
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Sample
- Example file: ex_ld002_customexit.wad (MAP01)
- This example WAD skips the score tally screen and warps to
MAP03
upon completion. With all emeralds, it warps toMAP04
instead. - Play this map in Single Player mode.
How to use |
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