Several rock spawners that spawn different types of rocks.
Linedef type 12, Rock Spawner Parameters, is a type of linedef special which is used to set the parameters for a rock spawner.
Setup
The tag should be the same as the Angle of the rock spawner Thing. The direction of the control linedef determines the direction in which the rocks are spawned. The length of the linedef determines the speed of the rocks (16 fracunits of the linedef length equal 1 fracunit per tic of speed), and the front texture X offset determines the time in tics it takes to spawn a rock. The front texture Y offset determines the sprite used for the rocks, as shown in the table below.
Y offset
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Sprite prefix
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Rock sprite
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Description
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0
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ROIA
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Brown rock
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1
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ROIB
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Brownish-gray rock
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2
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ROIC
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Gray rock
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3
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ROID
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Bluish-gray rock
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4
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ROIE
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Brownish-gray rock with orange spots
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5
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ROIF
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Red rock
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6–15
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ROIG –ROIP
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(None)
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Blank slots
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Checking Flag [6] / Not Climbable will add a random number between 0 and 8 to the speed of the rocks, in fracunits per tic.
Linedef special info
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Linedef tag
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Angle of the rock spawner Thing
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Linedef direction
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Direction to spawn rocks in
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Linedef length
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Speed (1 FU/16 tics per FU length)
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Front texture X offset
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Spawn interval (in tics)
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Front texture Y offset
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Sprite for rocks
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Linedef flags
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[6] Not Climbable: Randomize speed
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Sample
- Example file: ex_ld012_rockspawnparameters.wad (MAP01)
How to use |
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- You may load this file into your favorite map editor, such as Zone Builder. Select
MAP01 as the map to load.
- You may also load this file in the game:
- Save
ex_ld012_rockspawnparameters.wad into the addons folder of your SRB2 directory.
- Start SRB2, go to the Addons menu, and then select
ex_ld012_rockspawnparameters.wad .
- Start the game in Single Player mode.
- Press the Console button (
~ ), and type in the command MAP MAP01 to access the example map.
- When you load this file in the game, it replaces Greenflower Zone Act 1.
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