A_FaceStabMiss
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A_FaceStabMiss is an action that sets the next state to go to, determined by Var2, when the actor misses an attack. Spin dust will spawn from behind the actor and the rising dust sound effect is played whenever this action is called.
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Actions – Enemy thinkers | [view] | |
A_BuzzFly • A_CrawlaCommanderThink • A_DetonChase • A_EggShield • A_FaceStabChase • A_FaceStabRev • A_FaceStabHurl • A_FaceStabMiss • A_StatueBurst • A_GuardChase • A_HoodThink • A_HoodFall • A_JetbThink • A_JetChase • A_JetgShoot • A_JetgThink • A_JetJawChomp • A_JetJawRoam • A_MinusCheck • A_MinusDigging • A_MinusPopup • A_PointyThink • A_SharpChase • A_SharpSpin • A_SharpDecel • A_SkimChase • A_SnailerThink • A_VultureCheck • A_VultureVtol |