A_VultureCheck
Jump to navigation
Jump to search
A_VultureCheck is an action that is used as part of the thinker for the Bird Aircraft Strike Hazard. MF_NOGRAVITY
is removed to cause the actor to fall down, and the actor checks if it has reached the floor, and if so it turns around by 180° and goes to its SpawnState
to restart the BASH's attack pattern again. If however the actor is still moving horizontally, assuming the BASH hasn't crashed into a wall yet, this action will do nothing.
|
Actions – Enemy thinkers | [view] | |
A_BuzzFly • A_CrawlaCommanderThink • A_DetonChase • A_EggShield • A_FaceStabChase • A_FaceStabRev • A_FaceStabHurl • A_FaceStabMiss • A_StatueBurst • A_GuardChase • A_HoodThink • A_HoodFall • A_JetbThink • A_JetChase • A_JetgShoot • A_JetgThink • A_JetJawChomp • A_JetJawRoam • A_MinusCheck • A_MinusDigging • A_MinusPopup • A_PointyThink • A_SharpChase • A_SharpSpin • A_SharpDecel • A_SkimChase • A_SnailerThink • A_VultureCheck • A_VultureVtol |