A_SnailerThink

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A_SnailerThink is an action which is used as the Snailer's thinker. If the actor finds a player, it will line up horizontally with the player, and then shoot a missile (of type MT_ROCKET) at it every two seconds. However, the actor does not turn to face the player; it can direct its firing only up to 45° either direction from its forward-facing angle. If the actor has not yet lined up with the player, each time this action is called it adjusts its Z momentum to make the actor accelerate upwards or downwards, depending on the player's current position; Speed sets the amount of momentum added or removed per call of the action.

  Actions – Enemy thinkers [view]
A_BuzzFlyA_CrawlaCommanderThinkA_DetonChaseA_EggShieldA_FaceStabChaseA_FaceStabRevA_FaceStabHurlA_FaceStabMissA_StatueBurstA_GuardChaseA_HoodThinkA_HoodFallA_JetbThinkA_JetChaseA_JetgShootA_JetgThinkA_JetJawChompA_JetJawRoamA_MinusCheckA_MinusDiggingA_MinusPopupA_PointyThinkA_SharpChaseA_SharpSpinA_SharpDecelA_SkimChaseA_SnailerThinkA_VultureCheckA_VultureVtol